DicesThe round
The Studio and the House

EVERY CASINO ISSINGLE-PLAYER.EXCEPT ONE.

The first multiplayer casino, built for the culture.
First we run the house, then every other house runs our games.

The thesis

Every real-money platform is single-player. Dices is the first one that isn't.

The incumbents are one player against a random number generator, with a chat box bolted on the side. Dices is built around other players.

Why that compounds

Every player we add makes the platform better for the players already in it. An opponent to beat, a room to watch, action to bet on.

That is the network effect gaming has always had and real-money gaming never has.

The wedge
0.0%

of every single bet on Stake.com runs through one game: Dice. A single monotone slider that has never changed.

The whole industry

A billion-dollar game with zero culture in it.

Built by people who see a spreadsheet. Played by people who live the game. The gap has been sitting in plain sight.

0255075100

Win Chance

50.00%

Multiplier

1.98×

Drag the slider to set your odds. This is the game that is 28.5% of Stake. Now picture it built for the culture.

Now watch this

DICES

People don't love dice. They love being cool. Culture moves the needle, because cool is the only thing that has ever sold.

We don't have to invent demand. We have to make the games the culture already plays, and make them the coolest thing in the casino.

The unfair advantage

They see a spreadsheet.
We see the game.

Every incumbent in this $90B industry looks at it through the same traditional lens. None of them have the background to see what we see, or the rolodex to move it.

01

Cultural fluency

We come from the music. We know which games the culture actually plays, how they talk, and what makes a thing cool before it's cool. You can't hire this.

02

Untouchable relationships

Top-tier artists, athletes and creators across every region on speed dial. Not a media buy — they sit at the tables, host the events, and have upside in the thing they are promoting.

03

A real marketing engine

Streamer activations, clipping campaigns, and brand building across every social channel. We don't wait for a game to go viral. We make it go viral.

Dices · Rolling Loud Takeover
@dices

Dices pre-launch activation at Rolling Loud, the world's biggest hip-hop festival.

543.2K views
DRAKEOFFSETTRAVIS SCOTT50 CENTMEEK MILLGUNNAADIN ROSSREMAG HERBORUBI ROSEELADIO CARRIÓNFRENCH MONTANALIL MOSEYMR. RUGSTJRDRAKEOFFSETTRAVIS SCOTT50 CENTMEEK MILLGUNNAADIN ROSSREMAG HERBORUBI ROSEELADIO CARRIÓNFRENCH MONTANALIL MOSEYMR. RUGSTJR
The play

We prove the games on our own floor.
Then we take them to everyone else's.

Operator first. Running our own house means a new game is live and producing real numbers in a week, not a sales cycle. Once it works here, it goes out to every casino that already has the traffic — the Spribe playbook, run from a floor we own.

Proof of concept · Spribe's Aviator

0K

bets every minute.

One game. Across every casino on earth. With zero cultural relevance, just a chat box and the ability to see other players bet live. They call those social mechanics "invaluable."

Now imagine that exact blueprint, with our culture in it.

Aviator, one game across every casino

Every other studio walks in with a deck.
We walk in with a number.

A game that is already live, already retaining, already producing the volume the casino would be buying — with the artist and influencer activations attached to it. They are not integrating a title. They are inheriting the events, the audiences and the culture that already run on it.

The arsenal

Games the culture already plays.

Original, innovative, culturally-relevant. Nobody in the industry is building for this pocket. We start here, then a full suite of our own genius originals follows.

Tap either card to play the live build, right here on the page.

The 12-month roadmap

How we take the $90 billion.

We start where everyone else finishes. The house is live on day one, the culture builds the audience, and distribution follows the proof instead of preceding it.

The industry is worth $90 billion in 2026. There are only two ways to take money out of it.

01 · Run the house
Stake$4.4B
Shuffle$800M
Rainbet$500M

Annual revenue from running your own floor. The deepest pool in the category, and Dices.com is already in it.

02 · Supply the games
17.4Bbets a month on one game
4,200+licensed domains running it
~€120Ma year in licensing and rev-share

Spribe's Aviator. They run no casino, hold no licence and carry no players. That money is completely passive.

Nobody in this industry takes both. We take both.

01The house proves it

Real players, real retention, real numbers on our own floor. That is what makes a rival casino take the game at all.

02The floors spread it

Every casino running a Dices original puts the game and the brand in front of millions of players who were never ours.

03The brand returns it

The PvP tables, the artist events and the exclusives only exist here. The players who want those come back to the house.

Then it runs again, bigger. ↻

And the catalogue we'd be supplying is one the culture has played for forty years. Cee-Lo came up through Harlem in the seventies, ran through Kool G Rap, Nas and Biggie by the nineties, and still turns up in the videos today. Every operator above sells the same slots to the same people. Not one of them has ever shipped the game rappers actually play — or put a real opponent across the table.

01
LaunchThe launch pad, not the endgame.

Dices.com goes live

Most operators spend years earning the right to run their own house. We start there. The platform is built and playable today, and it covers both worlds at once: the solo formats this industry already runs on, and the social multiplayer layer nobody else has. One wallet across all of it. Everything after this is distribution.

  • PvP tables with live cameras and spectator side-betting, headlined by curated artist and influencer activations
  • The same games solo against the house — the proven format, sitting right next to the one that replaces it
  • Prediction markets and Boxes on the same balance, no transfers, no second account
  • The first streamable NFT music marketplace inside a casino: limited runs from the biggest artists, owned on-chain, played over any game, resold for a share of the artist's upside
02
The hypeThe culture, on camera.

Dice Wars

Real live dice battles, streamed. Two shooters roll on open cameras while the crowd side-bets every throw, exactly like the cipher on the block, now with a global audience and real money on the line. Artist events turn an activation into a populated table.

  • Head-to-head PvP with live camera rooms
  • Side betting on every roll, settled in the same round
  • Curated artist events that convert audiences into players
Live12,483
03
The hypeOnlyFans, with a book on every roll.

Strip Dice

A live strip-dice show with adult creators playing the actual game. One die each, high roll takes the round, and losing a set costs an article of clothing on camera — ten a side, first one down to the last layer loses the night. Every round opens a betting window, the room chats and tips through all of it, and the creators earn on what their room generates. The creator economy has never had a book attached to it.

  • Head-to-head gamified OnlyFans, live. Never been done
  • Live chat and side bets on every round
  • Revenue share on the tips
  • Curated activations that convert audiences into players
SOPHIE RAIN vs CAMILA ARAUJO
DICES PRESENTSLIVE NOW
STRIP DICE
SOPHIE
RAIN
VSCAMILA
ARAUJO
DICE WARS · ONE DICEWATCH NOW →
04
The USA licensed operator on our side of the table.

The US, compliantly

Dices opens its US surface as a sweepstakes, operated in partnership with Betr. They already run real-money sports betting, daily fantasy and a live sweepstakes casino at national scale, and they own the compliance stack end to end. We bring the games, the multiplayer layer and the brand.

  • Dual-currency sweepstakes, free entry, no purchase necessary
  • Betr is operator of record: eligibility, geolocation, KYC/AML, redemption
  • A domestic operator, not an offshore entity reaching into the US
BetrUS operating partner
05
The hypeThe Aviator move.

Cee-Lo 2.0

The always-on shared table. One round on a loop, everyone betting the same throw at the same second, chat running down the side, side bets settling mid-round. These are the exact social mechanics that turned Aviator into a nine-figure household name — 17.4 billion bets a month on a game with no IP, no story and no culture in it. Ours has all three, and the PvP tables sit right next to it.

  • Always-on shared round with live chat
  • Side bets that settle mid-round, not after it
  • The proven social model, feeding straight into real PvP
  • Dices Radio on the same screen — own the record playing over the round
06
The spreadTake the games to the volume.

Aggregate everywhere

Once the originals are proven on our own floor, they go out to every other casino that already has the traffic. We negotiate from a position of strength: a catalogue with live numbers behind it, not a pitch deck. Distribution becomes a revenue line instead of a marketing cost.

  • Originals aggregated across existing operators
  • Licensing and technology fees on somebody else's traffic
  • Streamer activations and clipping campaigns at scale
Stake
Rainbet
Shuffle
Duel
Gamdom
BC.Game
Roobet
Rollbit
+ more
07
The worldThe biggest leap online gambling has ever taken.

Dice City

A real-money casino you don't open, you enter. Our 3D world in Unreal Engine 5 turns gambling into a place: proximity play, avatars, status, celebrity-built districts. The multiplayer tables we already run become rooms you walk into.

  • Full UE5 social world, proximity play and avatars
  • Celebrity-built worlds and live in-world events
  • The home base for every original we make
08
The originals slateYou were early. You get paid.

Diceman and $DICE

The world's first real-money casino extraction game, built in Unreal Engine 5 with mechanics modeled after Arc Raiders, headlining a slate of originals playable inside Dice City and aggregated everywhere. Underneath it, the token: platform revenue routing into buybacks, burns and an airdrop for the day-ones.

  • First-ever real-money casino extraction game, built in UE5
  • A slate of UE5 originals inside Dice City and across every casino
  • $DICE buybacks, burns and airdrop allocation for early players
The world · Unreal Engine 5

DICE CITY

The open-world, Grand Theft Auto style real-money casino game, built in Unreal Engine 5. The single most ambitious thing online gambling has ever attempted, and a world only we can build.

Open worldReal-moneyUnreal Engine 5Proximity play
The full circle

The house pays the day-ones.

We opened our own doors first, and every player who showed up early is on the ledger. As the games spread and the licence stack widens, the people who were here at the start are the ones the economy pays back.

Every player we made gets a reason to come home
Migration rewards across the whole ecosystem
Wager-to-earn $DICE airdrop allocation for the day-ones

You were early. You get paid for it.

$DICE token
Dices
The round

A $65M COMPANY. $15M PRIVATE LAUNCH ROUND.

Backed and operated by the team that scaled the largest crypto casinos in the world, alongside the artists who move the culture the category has been renting for a decade.

Company valuation
$65M

Post-money, reflecting cap table, treasury and verified ecosystem partnerships.

Private launch round
$15M

Open now, closing September 15, 2026.

$15M private launch round
$5M committed · $10M remaining
Round closes September 15, 2026
Treasury
$20M secured
$20M in treasury — liquidity on debt secured
Investor enquiries

Come see the tables.

The full product is built and playable. We will walk you through the live platform, the multiplayer suite and the model behind the round.

jm@dices.com

Confidential. For accredited investors only.